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- #pragma once
- struct Stack;
- void cacheInit(struct Stack* persistent);
- struct Material;
- struct Texture;
- const struct Material *cacheGetMaterial(const char *name);
- void cachePutMaterial(const char *name, const struct Material *mat /* copied */);
- const struct Texture *cacheGetTexture(const char *name);
- void cachePutTexture(const char *name, const struct Texture *tex /* copied */);
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