texture.h 222 B

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  1. #pragma once
  2. #include "atto/gl.h"
  3. struct ICollection;
  4. struct Stack;
  5. typedef struct Texture {
  6. AGLTexture gltex;
  7. } Texture;
  8. const Texture *textureGet(const char *name, struct ICollection *collection, struct Stack *tmp);