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- + grab input
- + hide cursor
- - simpler camera with limited pitch
- + evdev
- + kbd
- + mouse
- + joy
- + scan
- - move atlas to atto
- - move filemap to atto
- + rpi build
- - entities
- - informative log
- + displacements
- - vpk reading || vpk_fuse
- - textures
- - materials
- - bsp models
- - models
- - console
- - running stats
- - ver 20 lightmaps
- - visibility clusters
- - multiple levels
- - bump lightmaps
- - valve lighting
- KNOWN ISSUES:
- 1. displacement lightmap coordinates are broken. There are visible artifacts.
- And core loading them detects wrong dimensions that are larger than the lightmap size
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